Console window debugging tool
by Eyal Erez · in Torque X 2D · 08/05/2008 (8:56 am) · 3 replies
Is anybody using the console window to debug like in TGB?
It would be nice to execute cmd's and echo's while the program is running. Is there any way of doing it in TX?
Thanks,
Eyal.
It would be nice to execute cmd's and echo's while the program is running. Is there any way of doing it in TX?
Thanks,
Eyal.
#2
Thanks a lot for the help though. I can't believe ~ doesn't work without source code:)
08/05/2008 (9:38 am)
Unfortunately I haven't got the source yet. I'm 70% done with my game on TGB and just evaluating TX now.Thanks a lot for the help though. I can't believe ~ doesn't work without source code:)
#3
08/05/2008 (2:24 pm)
You can bring up the console in a torquex application while running, but it only knows properties of Torque Objects and singletons(although another idea, is to create a singleton that can maybe query and do what you want). I suspect to get the custom command implementation, they will probably open it up a little in a future patch/release.
Torque Owner David Everhart