Interrupt Splash Screen
by Zilla · in Torque X 2D · 08/02/2008 (1:18 pm) · 2 replies
I created a splash screen based on the tutorial at TDN.
I was trying to implement the following functionality but I did not succeed:
The user should be able to press a (or any) button to drop out of the splash screen (e.g. before splashStyle.FadeWaitSec = 4;)
I was trying to implement the following functionality but I did not succeed:
The user should be able to press a (or any) button to drop out of the splash screen (e.g. before splashStyle.FadeWaitSec = 4;)
#2
John K.
09/15/2008 (1:52 am)
You should be able to. The code is looking for a break event, so your InputMap needs to use BindCommand()... this means that the sticks wont work since they use BindMove(), and you will need to change your default mappings that use BindAction() - that do not have a break event - to BindCommand() - which does have a break command. Hopefully that makes sense. ;)John K.
Torque Owner Zilla
When I run the game in windows, I can press any key or button and the splash screen will finish (cool!).
On the XBox360, I cannot end the splash screen this way. Why?