Is this suppost to be something else?
by Sam Guffey · in Torque Game Engine · 10/25/2002 (6:59 pm) · 1 replies
I was snoopin through main.cc and saw this and I didnt know if this had to do with the shape detail or if it was suppost to be for the decals.. Around line 360..
Just wondered.
gDecalManager = new DecalManager; gClientContainer.addObject(gDecalManager); gClientSceneGraph->addObjectToScene(gDecalManager); DetailManager::init(); <--- Is this right or is it DecalManager. PathManager::init(); ParticleEngine::init();
Just wondered.
About the author
Torque 3D Owner Robert Blanchet Jr.