Polysoup mystery
by Tom · in Torque Game Engine Advanced · 07/31/2008 (5:35 pm) · 4 replies
Alright, so i made a maze to test polysoup,
took a plane, subdivided and extruded some face, created a concave ( not dif friendly) mesh, had no collision mesh, enables polysoup and it works perfectly,
so i thought what a about a looping in a track, made the looping...... no luck at all
now when the player or a car come into contact with it no matter what part, they jsut stop, even if im going really fast, they come to an instant halt.
this looping is less concave than my maze, so why is polysoup acting up now??? any clues?
took a plane, subdivided and extruded some face, created a concave ( not dif friendly) mesh, had no collision mesh, enables polysoup and it works perfectly,
so i thought what a about a looping in a track, made the looping...... no luck at all
now when the player or a car come into contact with it no matter what part, they jsut stop, even if im going really fast, they come to an instant halt.
this looping is less concave than my maze, so why is polysoup acting up now??? any clues?
#2
morrock, you have hit the nail on the head!!! i cvant believe i did that lol,i didnt even think about it... i wonder if i can disable the default double sided button... hmm,
thank you very much i would have never tought of that
08/01/2008 (9:09 am)
...morrock, you have hit the nail on the head!!! i cvant believe i did that lol,i didnt even think about it... i wonder if i can disable the default double sided button... hmm,
thank you very much i would have never tought of that
#3
on a simple looping, it works perfectly fine, but now u have finished a track, and the player behaves very wierdly
i have no idea why, this time the double sided faces check box is unchecked, so what else could the problem be???if you want i can attache the 2 dts files, working loop, not working track :(
08/02/2008 (10:18 am)
Hmm, the problem has returnedon a simple looping, it works perfectly fine, but now u have finished a track, and the player behaves very wierdly
i have no idea why, this time the double sided faces check box is unchecked, so what else could the problem be???if you want i can attache the 2 dts files, working loop, not working track :(
#4
08/03/2008 (9:23 am)
K, csolved it, turns out i made a modification that interfereed witht he polysoup code, woops
Torque 3D Owner Morrock