Adding animations (swim.dsq)
by Infinitum3D · in Torque Game Engine · 07/31/2008 (10:40 am) · 2 replies
I've read the other threads about adding the swim, crouch, prone animation files, and they all say that engine changes are needed.
Is it possible to add custom animations by script only, without making any engine changes?
Thanks!
Tony
Is it possible to add custom animations by script only, without making any engine changes?
Thanks!
Tony
#2
07/31/2008 (2:27 pm)
The engine changes required to add the [b]animations[b] are fairly simple, and for the swimming you could use one of the resources floating around. Personally, I'm using a merged version of FPS Swimming and Adding new positions.
Torque Owner Ronald J Nelson
Code Hammer Games