And the problems line up...
by Tomas Cokis · in Artist Corner · 07/30/2008 (9:27 pm) · 4 replies
Before I evan know what program i'm using I can see a problem in my game. I plan to use a large jet kind of thing to drop the player of at various locations (similar in purpose to the pelican from halo) and I was wondering, DTS or DIF? it is probably too big for a dts but I don't even know if you can make DIF's move.
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#2
I had just read somewhere that DTS's should not be larger than a small house, and wanted to get that clear
:)
07/31/2008 (8:45 pm)
Thank You!I had just read somewhere that DTS's should not be larger than a small house, and wanted to get that clear
:)
#3
08/01/2008 (1:27 pm)
DTS's are often used for detailed objects that needed limited collision hulls, but for large animated things like a dropship, you would want to use a DTS.
#4
08/01/2008 (10:58 pm)
Excellent, thanks for getting that clear
Associate David Montgomery-Blake
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