Game Development Community

Beginner Question reguarding TGE

by Michael Rowley · in Torque Game Engine · 10/25/2002 (1:00 pm) · 1 replies

I am a hobbiest c++ programmer. and a quick learner however i had a few questions about TGE before i purchase.

1) I want to make a rpg style game for fun just a simple Multiplayer game that 50 people or so could play. and login to my server where i would store player info and such. would this be possible and with how much originial code? ( i hope i pharsed that correctly.)

2) What are the limitations of the C-script? can you create complex datastructures with it and do file io on with it? I"m really new to the entire C-script thing..

If TGE will do this stuff i'm there no matter how long it takes me to implement my vision. I"m just a hoobbiest looking to make a fun game =)
Thanks, all replies are appreciated.
Can also email me
mick@mysticalfate.com

Thank you

#1
10/25/2002 (1:18 pm)
Hi Michael,

1) Yes. The multiplayer/networking is standard. You would have to write your own persistance code. There are ODBC interfaces or you could roll your own storage using C++ or scripting.

2) The built in scripting is pretty good for what it is intended but there is now another option which will address any reservations you have. Recently a binding for Python was added as a resource. This gives you a complete language with fancy data structures. You can use it for scripting and it has a huge set of libraries for doing just about everything else.

James