Airplain updated tutorial Wont run.
by Matthew Hoesterey · in Torque X 2D · 07/27/2008 (2:22 pm) · 1 replies
So I'm getting an error with this block of code, Created as the updated airplane tutorial has instructed:
#region Private, protected, internal fields
ValueInterface _roll;
ValueInterface _pitch;
ValueInPlaceInterface _airSpeed = new ValueInPlaceInterface(0.0f);
ValueInPlaceInterface _altitude = new ValueInPlaceInterface(0.0f);
ValueInPlaceInterface _heading = new ValueInPlaceInterface(0.0f);
float _turnPerDegreeRoll;
float _altitudePerDegreePitch;
float _minAltitude;
float _maxAltitude;
Vector2 _originalSize;
float _originalAltitude;
ValueInterface _altitude;
The Error is :
the type 'StarterGame2D.FlightModelComponent' already contains a definition for '_altitude'
So I can see even in the block of code above _altitude is being defined twice. I can get the code to compile by removing the second definition but then I get a runtime crash error.
Am I reading something wrong or is the tutorial bugged. If so does anyone know a solution.
I'm still wrapping my head around how the Interface system and am confussed by the double declaration that the tutorial is asking me to make.
#region Private, protected, internal fields
ValueInterface
ValueInterface
ValueInPlaceInterface
ValueInPlaceInterface
ValueInPlaceInterface
float _turnPerDegreeRoll;
float _altitudePerDegreePitch;
float _minAltitude;
float _maxAltitude;
Vector2 _originalSize;
float _originalAltitude;
ValueInterface
The Error is :
the type 'StarterGame2D.FlightModelComponent' already contains a definition for '_altitude'
So I can see even in the block of code above _altitude is being defined twice. I can get the code to compile by removing the second definition but then I get a runtime crash error.
Am I reading something wrong or is the tutorial bugged. If so does anyone know a solution.
I'm still wrapping my head around how the Interface system and am confussed by the double declaration that the tutorial is asking me to make.
Torque Owner Matthew Hoesterey