Datablock fields return incorrectly?
by Morrock · in Torque Game Engine · 07/26/2008 (3:21 pm) · 3 replies
Hi there. I'm trying to get the value of a datablock's field, but it always returns slightly off. For example with a default starter.fps, the line echo(CrossbowExplosionSmokeEmitter.lifetimeMS) will return 224 (when the value in crossbow.cs is clearly 250) When I change the value in crossbow.cs to 500, the echo will return 480.
Why is it doing this, and is there any way to get the correct value? Any help/ideas are appreciated.
Why is it doing this, and is there any way to get the correct value? Any help/ideas are appreciated.
About the author
Torque 3D Owner Scott Warren