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Does TGEA have realistic (if any) physics?

by Daniel Schulz · in Torque Game Engine Advanced · 07/25/2008 (10:14 pm) · 2 replies

Hello,
I am really considering buying TGEA but i would want to make games/simulations that are realistic with everything setup and not needing to modify the engine. Does TGEA have physics like i.e. Leadwerks 2.0?

thanks
Dan

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#1
07/25/2008 (10:28 pm)
No, it's up to you to know the game engine really really well, read pages and pages of documents from whatever physics source engine you choose and spend several hours/days.....whatever to implement, test and hope that you haven't wasted your time ;-)
Good Luck.
#2
07/25/2008 (10:35 pm)
Many times - especially in games - realistic physics are undesirable. In many projects I have found myself simply writing fake "physics" code to achieve the result I wanted even though the physic simulation of the engine the project used was fairly good.

All in all it depends on what you want to use it for.