Justify and Fit suggestion
by Ben Bisher · in Constructor · 07/25/2008 (7:17 pm) · 1 replies
The torque constructor kinda reminds me of the map editor that came with red faction and that allowed me to pick up and use it rather quickly. However i do remember the UV Unwrap from the map editor and i think something similar would add a great improvement to the torque constructor and it would allow for the texturing to go more smoothly. It opened up a separate dialog where you got to drag a box over what part of the texture you wanted for said object.
Here is an example of it from the red faction map editor. Sorry about the size.

Here is an example of it from the red faction map editor. Sorry about the size.

Meyou