Is support for XNA Game Studio 3.0 planned?
by Ed Averill · in Torque X 2D · 07/25/2008 (1:43 pm) · 4 replies
I'm sure the answer is yes, but is anyone aware of an official position?
And my other typical question: is there an official position on XSI Mod Tool support? :-p
Inquiring minds want to know!
And my other typical question: is there an official position on XSI Mod Tool support? :-p
Inquiring minds want to know!
About the author
Programmer, writer, game developer. Born in Florida, lived all over the U.S. Now in Austin, TX!
#2
Mod Tool support is probably one of those "wishful thinking" bits, I'm not sure how the licensing would work out, but hope springs eternal and I figure it's never a bad idea to ask!
I'll wait until 3.0 ships before I become a pest again. ;-p
07/28/2008 (9:01 am)
I figured that I was asking way early.. I've been playing with the 3.0 CTP, it's pretty cool and I haven't managed to crash it yet (lol).Mod Tool support is probably one of those "wishful thinking" bits, I'm not sure how the licensing would work out, but hope springs eternal and I figure it's never a bad idea to ask!
I'll wait until 3.0 ships before I become a pest again. ;-p
#3
10/30/2008 (10:20 pm)
3.0 shipped :) Any status on TXBUILDER for 3.0 and Visual Studio 2008 (Non express edition)
#4
12/15/2008 (3:05 am)
I suppose TX is one of the first MS partner to announced support for XNA yet moves in snail pace. Why is it so? Is it the lack of interest or lack of information? I took TX2.0 sample project and recompiled on VS 2008 using XNA 3.0 framework without problems. Supporting XNA 3.0 shouldn't be all that difficult, I think, yet no information on the new features and it is seriously delayed in releasing. TX 1.0-> TX 2.0 nothing much changed other than XNA2.0 compatibility. We got 3D builder which seriously lacks in functionality and stability but that's all we got since TX1.0. There hasn't been any new patches since TX2.0 early this year and if TX 2.0->TX3.0 doesn't change much other than XNA3.0 compatibility, I'll be seriously disappointed for all this delay and the wait.
Associate David Montgomery-Blake
David MontgomeryBlake
I haven't heard anything about ModTool support, though. Would be cool!