Game Development Community

TGB InGame Cinematics

by James Ford · in Torque Game Builder · 07/24/2008 (9:11 pm) · 3 replies

Ok so this hardly counts as a "Show Off!" more like a proof of concept.

I always wanted to try making an in-game cinematic in TGB just to see how it could be done. Since torqueScript is all about callbacks, whats a good reusable way to hook into them so you can script a sequence of events?


Now with some decent artwork and an editor integrated into TGB...

#1
07/25/2008 (8:50 am)
Looks good ;) I'll have to be writing something like this myself at some point. I wish TGB had something like this built in, seeing how a variety of game genres tend to make use of scripted scenes.
#2
07/25/2008 (1:57 pm)
I hate asteroids, too!

Good work!
#3
08/09/2008 (7:33 am)
Lol, that vid was funny.

I started something like this once -- but just got the file i/o for the dialog working before I got bored. This would be a very useful thing though, I'll be needing it in an upcoming game. So if you don't make it, James, I will . . . eventually.