Game Development Community

datablocks?

by Michael Zajac · in Torque Game Engine · 06/09/2001 (1:46 pm) · 2 replies

I remember hearing that in t2 there was a limit on datablocks. Will this be so in the V12?

#1
06/09/2001 (2:14 pm)
It may be initially, but it's sure to be easy enough to change in the code. Almost any time there's a "limit" on something, you just have to hunt down a #define XX 10 and change the limit. Unless of course, it was programmed rather crappily initially ;)
#2
06/09/2001 (3:54 pm)
There is a limitation on datablocks, but as Jason suggests, it's easy to increase that number. The limit is based on the number of bits used to transmit data blocks id's over the network.