Game Development Community

Modernization Kit Problems

by Quentin Headen · in Torque Game Engine · 07/24/2008 (12:37 pm) · 5 replies

Hello everyone! I have TGE 1.5.2, and I have downloaded, and compiled the Torque Modernization Kit just fine. When I copy the new version of the fps starter kit, that works fine too. The level loads and everything, but when I start to play, the buildings look wacked. Here is a picture of what I am talking about:

img177.imageshack.us/img177/4787/graphicsbadas7.jpg
What is the problem? Is it my drivers? The Modernization Kit? What is it? Please let me know

Thanks

About the author

Just your average programmer who tries to finish the projects he starts. :) I am currently focused on creating games with Torque engines. My website is http://phaseshiftsoftware.com


#1
07/24/2008 (1:22 pm)
Yea, that's the MK. If you look in one of the MK threads, you'll see that some other people have had this bug. I've never had it myself, so I've never looked for the solution, but one should be in those threads.
#2
07/24/2008 (1:37 pm)
How strange? I just compiled the Modernization kit myself!

Anyway, there are a few things I need to tell you:

Don't use the debug version of your release, it has many bugs...
Relight the scene, it happens alot.
#3
07/24/2008 (2:13 pm)
Okay, I compiled TGE as "Release", and I relit the scene, but it still looks the same way.
#4
07/24/2008 (2:18 pm)
Have you tried deleting the DSOs (after you make the script changes)? In the Beta Thread 2, two people posted this same problem, and solved it by deleting the DSOs of the files with script changes.
#5
07/24/2008 (2:28 pm)
Yup, I just did it, and that works great!!!! Thanks a lot for the help. Now I can use shaders at a cheaper price than TGEA! :)