Game Development Community

1.7.3 video garbage on startup

by James Ford · in Torque Game Builder · 07/24/2008 (5:33 am) · 1 replies

When TGB starts up if the project resolution is 1024 768 I get some garbage onscreen for a few seconds before everything finishes loading. If the resolution is 800 600 its black like its suppose to be during this time.

No engine modifications have been made. Running on WinXP home 32bit. Note that this distortion does not occur when switching resolutions by typing setScreenMode in the console after the game has started up. And this startup distortion occurs whether starting my project OR the editor itself.

Starting up...

www.box.net/shared/static/223syevk8k.png
Seconds later...

www.box.net/shared/static/p7htzki4o8.png

#1
07/24/2008 (6:21 am)
Actually I've narrowed down what is happening, and its exactly the same as reported in This Thread.

This garbage or "last frame" that appears is only if I run TGB in 1024 x 768. In 800 x 600 theres a nice black screen for a moment and then a splashscreen.

I tried "masking" the problem by immediately setting a gui after initializeCanvas, as recommended in the other thread but that had no effect.

Note: deleted a bunch of posts on another issue that is not related and turned out to be user error.