Creating a XML List for TXB
by Vishal Bhanderi · in Torque X 2D · 07/23/2008 (12:39 pm) · 1 replies
Hi guys,
I'm trying to create a list that is passed to TXB using this code taken from the XML deserializer section:
But when i try to import it, the complier dosn't like " [XmlElement" what is wrong?? Is it says its missing a reference or assembly but im not quite sure if i am actually missing one.
Thanks in advance.
I'm trying to create a list that is passed to TXB using this code taken from the XML deserializer section:
// A generic, "contains anything", list:
public List<object> SceneData;
// An array of floats (borrowed from T2DAnimationComponent.Animation):
public float[] CurveRange
{
get { return _curveRange; }
set { _curveRange = value; _curveDirty = true; }
}
// A special "XML property" list (see below for an explanation):
[TorqueXmlDeserializeInclude]
[XmlElement(ElementName = "Forces")]
internal List<Force> _XMLForces
{
get { return null; }
set
{
for (int i = 0; i < value.Count; i++)
{
AddForce(value[i]);
}
}
}But when i try to import it, the complier dosn't like " [XmlElement" what is wrong?? Is it says its missing a reference or assembly but im not quite sure if i am actually missing one.
Thanks in advance.
About the author
Torque Owner Vishal Bhanderi
array[0]=option1;
array[1]=option2;
array[2]=option3;
in c#
then in TXB i could see a drop down box like:
option1
option2
option3
I can't really get designing the more complex components until this is setup.
Thanks