Lighting in Quark
by Saravanan · in Artist Corner · 07/23/2008 (4:09 am) · 1 replies
Hi every one,
Iam a bit newbie to Quark. I have this lighting problem. Iam creating an office interior for an simulation in torque. I want even lighting like the real world office lighting. if i place a light inside it creates shadows of pillars inside and makes it dark. If i place an another light in the shadow area the walls appear burned out (too bright) in the areas where two lights fallout merges. Can some one help me on this. it would be of great help If you can guide me urself or guide me to an tutorial link as iam stuck with this for almost a week.
Iam also new to this gaming and iam trying out on torque. I would be greatful if i can find friends here who can guide me to learn torque and be my guru.
Thanks
Saravanan M
Iam a bit newbie to Quark. I have this lighting problem. Iam creating an office interior for an simulation in torque. I want even lighting like the real world office lighting. if i place a light inside it creates shadows of pillars inside and makes it dark. If i place an another light in the shadow area the walls appear burned out (too bright) in the areas where two lights fallout merges. Can some one help me on this. it would be of great help If you can guide me urself or guide me to an tutorial link as iam stuck with this for almost a week.
Iam also new to this gaming and iam trying out on torque. I would be greatful if i can find friends here who can guide me to learn torque and be my guru.
Thanks
Saravanan M
Torque Owner ChrisG