Tilemaps - Largest size?
by Larry Griffin · in Torque Game Builder · 07/22/2008 (4:36 pm) · 2 replies
Just a quick question. How large would be too large for a tilemap? Say I wanted to create a Top-down Zelda-esque game, how large of an area would I have to work with? and is this feasible. If I am not clear enough, please let me know.
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#2
07/22/2008 (7:49 pm)
Well it seems like thats a good an answer as any. My project is strongly relying on pixel art, thus not taking up much memory. I assume that if using using a larger tilemap I should just stop some of the preloading. That would probably run this thing a bit better than if preloading was on for everything. Thanks for the reply Ronny!
Torque 3D Owner Ronny Bangsund
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