Game Development Community

Lighing issue

by Patrick Shaw · in Constructor · 07/21/2008 (3:46 am) · 2 replies

Hi,
I am building a cityscape in constructor and my level is having some strange lighting issues.

City Lighting

The top image has messed up lighting. Deleting the floor (bottom image), restores the correct lighting. I have tried setting the floor to be "detail" object, but to no avail.

Any suggestions on what may be causing this?

#1
07/21/2008 (7:50 am)
Try breaking the floor up into multiple small pieces.
#2
07/21/2008 (9:00 am)
Jaimi,
The floor is already broken into about 1000 blocks. Each one is about 20x20x1 in size mapped with a single texture.

Interestingly, if I leave the floor in and instead delete about 3/4 of the wall brushes, the lighting is be correct on the walls and the floor.