Game Development Community

Units used?

by Jeremy Lim · in Torque X 2D · 07/15/2008 (2:11 am) · 4 replies

Hi can anyone tell me whats the unit used for distance? metres or feet? metric or SI units?? i only have the demo,cant see the basic units used...thanks!!!!

#1
07/15/2008 (1:18 pm)
You can set the units to whatever you want. I personally set mine to pixels in a 2D game, you do so by changing the area of the GUI. I believe it was 1280 X 720, that worked best for me.

Will
#2
07/19/2008 (3:18 am)
Sorry think i didnt make myself clear..iam using torqueX 3D, and if iam not wrong, the physics components in the engine ought to have some kind of base unit measurement according to the real world....like the velocity in the T3Drigidcomponent, is it in MPH, m/s or Feet per sec? iam kinda confused, cos i cant see the binaries..thanks!
#3
07/19/2008 (10:29 am)
There is no base unit, thats what I'm telling you. Because if you set your GUI to something wide like 4000X 2000 your unit will appear to move slow. And if you set it to something like 20X10, your unit will appear to move fast. You have to set both your GUI and your camera to the appropriate ratio. I hope this helps.
#4
07/21/2008 (1:09 am)
Thanks will! yah i understand you but iam still in the midst of figuring things myself. Thanks for the help!