How do i compile torque game engine?
by Devin D · in Technical Issues · 07/12/2008 (9:48 pm) · 12 replies
Hi, i am new to torque game engine.
Can someone please tell me how to compile torque game engine?
Can someone please tell me how to compile torque game engine?
About the author
#2
2. Open the solution in your compiler (Visual Studio 2005+ on Windows, XCode on the Mac).
3. Select Release/Debug (not required, but helpful).
4. Click Build.
5. Wait. Eat junkfood. Wait some more.
6. TORQUE!
07/13/2008 (7:07 am)
1. Purchase a license.2. Open the solution in your compiler (Visual Studio 2005+ on Windows, XCode on the Mac).
3. Select Release/Debug (not required, but helpful).
4. Click Build.
5. Wait. Eat junkfood. Wait some more.
6. TORQUE!
#3
07/13/2008 (9:33 am)
OK, i am going to use visual basic 6.0 to compile torque. I did everything the documentation said up to the point that it asks me to install service pack 5. The link to service pack 5 doesn't work and i couldn't find service pack 5 anywhere else so i installed service pack 6. Will i still be able to compile torque with service pack 6?
#4
07/13/2008 (10:24 am)
Service pack 6 should contain everything you need.
#5
07/13/2008 (11:13 am)
You cannot compile C++ with VB6.
#6
07/13/2008 (11:17 am)
You will need to have Visual Studio C++ to compile Torque, not VB.
#7
07/13/2008 (11:57 am)
I don't have visual studio c++, is there anything else that i can compile torque with that is free?
#8
07/13/2008 (12:21 pm)
Visual studio 2005 and 2008 are free from Microsoft.
#9
www.garagegames.com/mg/forums/result.forum.php?qf=52
07/13/2008 (12:22 pm)
We will be more than happy to help you compile the engine with a free compiler. But first, please post your request in the following forum:www.garagegames.com/mg/forums/result.forum.php?qf=52
#10
07/13/2008 (12:32 pm)
I don't have visual studio c++, is there anything else that i can compile torque with that is free?
#11
07/13/2008 (12:46 pm)
I would say that Devin isnt a licenced person, thus shouldnt really be compiling stuff. Unless your of course using TGEa, then you would need to make the request in the TGEa private forums and we would be absolutely able to try to help you. But if you using stolen source from the internet. You may want to rethink coming here and asking for help.
#12
07/13/2008 (1:47 pm)
@Devin - Sorry, we can only help you with this in the private forum. If you're a licensed user, then you should have no problem posting your question in the "getting started" section that I posted for you.
Torque 3D Owner Scott Warren
Click inside that white box and type some keywords like: compile TGE
You should see many links to answer your question, most lead to the same TDN page.
Also, TGE has documentation available for compiling the engine for the first time.
To obtain this information means getting Doxygen to auto-generate the HTML file for you and afterwards read how to compile the engine.
Also, If you own TGEA, the Documentation is readily available without using Doxygen. It is auto-installed with the engine.
Though your question is simple, the answer is complex enough to require a document that walks you through setting up the compiler and finally making the complete Release and Debug versions.