Game Development Community

Dso

by Eric Rogers ER · in General Discussion · 07/09/2008 (2:38 pm) · 4 replies

Greeting,

I seem to be having some trouble with the .cs.dso's, they don't seem to be replaced when I update the .cs's, I even tried deleting the .dso's and they didn't get replaced.
It would really help some one could enlighten me on this subject.

Thank you.

-Eric

#1
07/09/2008 (3:37 pm)
Two possibilities:

- A .cs file must be exec'd in order to create a new .cs.dso file from it. So if you're not seeing a new .cs.dso, then the .cs file might not have a corresponding exec command for it somewhere in the script.

- If there is an error in the .cs file, the file will not be compiled to a new .cs.dso file. Check the console.log to see if there is a syntax error in the file at the time it is exec'd.

Edited for clarity.
#2
07/10/2008 (2:06 am)
If you're on TGEA 1.7.0, it's because .dso generation was borked. Upgrade to 1.7.1 in that case to solve the issue.
#3
07/10/2008 (9:06 am)
Im using Torque Game Engine 1.5.2, sorry for not mentioning it in the first place.
#4
07/11/2008 (4:12 am)
Rubes mentioned the major issues already. Try checking the console.log in your project folder to see if any syntax errors are there or if the file in question is exec.

If you are still quite sure the dso aren't updated, try deleting the questionable dso in your project. That should most probably solve your project - except keybinding changes that might require you to clear a few additional files.