About the author
#22
07/15/2008 (11:40 am)
@mb: Very good advice for the name thing :)
#23
07/15/2008 (10:38 pm)
Ovoon my msn is bruneman@hotmail.com I can talk to you on that. I can do different jobs.
#24
07/24/2008 (9:46 pm)
edit
#25
07/24/2008 (9:57 pm)
.
#26
07/29/2008 (10:17 pm)
,
#27
07/30/2008 (8:08 am)
,
#28
08/14/2008 (1:04 pm)
,
#29
08/24/2008 (10:40 pm)
.
#30
08/24/2008 (10:53 pm)
Until you show some real progress (read: screenshots) you will find little interest. 90% of game projects fail before even getting started.
#31
08/25/2008 (5:09 am)
And if your using World forge, you might have a hard time recruiting folks from Torque, well the experience folks who know better anyway
#32
08/25/2008 (5:19 am)
Like Peter said, if you show some progress --screenshots or an alpha demo especially-- people will be much more likely to join in your quest.
#33
10/11/2008 (12:15 am)
.
Torque 3D Owner mb
Another good and positive reason you might want to change the name. Try googling epic game and you will see nothing about your game and everything about "Epic Games" the company. link provided:
Google Epic Game
If you want people to find your game you want to find a name that no one else uses. It's quite difficult but it will help you in the long run. Otherwise your game will be buryed 1000 feet below in the search engines.
"epicoreban + game" search came up with zero hits... thats what you want (not the name but zero hits so only your game name will come up in a search).