Exporting just one part of a .bip animation
by Nmuta Jones · in Game Design and Creative Issues · 07/08/2008 (11:18 am) · 1 replies
This is more of a 3ds Max/CHARACTER STUDIO question, but since I've had such success getting questions answered in general on these forums at Garage Games, then here goes.....
I have a long .bip file (over 3000 frames !) loaded onto a character. It has several animations in it.
I need to export JUST frames 40-80 into it's own, separate .bip file.
How is this done?
tia
I have a long .bip file (over 3000 frames !) loaded onto a character. It has several animations in it.
I need to export JUST frames 40-80 into it's own, separate .bip file.
How is this done?
tia
About the author
Lead Developer for MediaBreeze Multimedia
Torque Owner Nmuta Jones