Constructor crashes when slicing sphere
by Jeheon Yu · in Constructor · 06/25/2008 (12:33 pm) · 2 replies
I just make a sphere like 12 sides, 6 segments and when I slice it half with Knife tool,
Constructor crashes immediately. (v1.0.51)
Even if changing params like 6 sides, 4 segment, or so, it still gives me the same result.
And I'm tired of cutting arrays of box with calculator a bit :-( What can i do?
Constructor crashes immediately. (v1.0.51)
Even if changing params like 6 sides, 4 segment, or so, it still gives me the same result.
And I'm tired of cutting arrays of box with calculator a bit :-( What can i do?
#2
Using the slicing tool (either Knife tool or Slice tool, i've tested several times) to
cut the sphere exactly half along the wireframe line occurs that crash.
ex)
slicing a 8-sided sphere half with 45 degrees at center (using the Slice tool),
slicing a 12-sided sphere with 30 degrees, 60 degrees, etc.
It seems to be ok if the slice line doesn't through the wireframe line of sphere.
[Case 2]
If any FACES of the sphere has been sliced once, the rest works properly as i expected.
ex)
slicing a 12-sided sphere half with 45 degrees once.
(all faces along that angle are cut in half)
then i can slice freely with the rest (along the wireframe line, or so) ^^
I hope it helps fixing this problem.
JohnDopp// Hi, i've tried some similar ways (including Dome tutorial) and find out
any methods like sculpting makes me sad. :-(
in [Case 2], i can find a satisfying workaround :
ex)
slicing a 12-sided sphere half with 45 degrees once.
cut a 30-degree piece of the sphere, and duplicate it with Radial Clone (12 Clones)
IMHO, it reduces a lot of works than the repetitive sculpting method.
-- Jeheon Yu aka IncomeCountry
06/25/2008 (9:17 pm)
[Case 1]Using the slicing tool (either Knife tool or Slice tool, i've tested several times) to
cut the sphere exactly half along the wireframe line occurs that crash.
ex)
slicing a 8-sided sphere half with 45 degrees at center (using the Slice tool),
slicing a 12-sided sphere with 30 degrees, 60 degrees, etc.
It seems to be ok if the slice line doesn't through the wireframe line of sphere.
[Case 2]
If any FACES of the sphere has been sliced once, the rest works properly as i expected.
ex)
slicing a 12-sided sphere half with 45 degrees once.
(all faces along that angle are cut in half)
then i can slice freely with the rest (along the wireframe line, or so) ^^
I hope it helps fixing this problem.
JohnDopp// Hi, i've tried some similar ways (including Dome tutorial) and find out
any methods like sculpting makes me sad. :-(
in [Case 2], i can find a satisfying workaround :
ex)
slicing a 12-sided sphere half with 45 degrees once.
cut a 30-degree piece of the sphere, and duplicate it with Radial Clone (12 Clones)
IMHO, it reduces a lot of works than the repetitive sculpting method.
-- Jeheon Yu aka IncomeCountry
Torque Owner John Doppler Schiff
I have the same problem. Using a cube (or other brush) with CSG Subtract seems to work fine.
-- JohnDopp