Game Development Community

Possible error with the dts exporter

by Tania Thompson · in Artist Corner · 06/25/2008 (1:44 am) · 5 replies

Hi again

picked this up making my model. I'm not sure if it's a torque, blender or exporter issue.

Model in blender with UV's showing:

[IMG]http://i140.photobucket.com/albums/r32/dragonstooth257/blendersample.jpg[/IMG]

model in Torque:

[IMG]http://i140.photobucket.com/albums/r32/dragonstooth257/torquesample.jpg[/IMG]

The texture should look like the blender screen. The files are atm .png files created in photoshop CS3 extended. (they are my windows ... haven't got round to fixing them up yet :) ).

all other textures are importing correctly. have tried adjusting the UV maps in blender but the result is always the same.

Sorry to be making so many new threads here. I hope my newbie questions can go to help others. :)

#1
06/25/2008 (6:39 am)
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#2
06/25/2008 (10:52 pm)
Kk I'll post you a copy .... just promise not to laugh at my model lol.
#3
06/25/2008 (11:51 pm)
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#4
06/26/2008 (1:26 am)
Will get back to you on what happens. Might not be tonight but it will be in a day or two. But when I do look at the model in torque it does flicker and not seem to resolve properly. will get back to soon on it.
#5
06/26/2008 (2:18 am)
The double sided button did stop the flickering but didn't fix the texture issue. I will email you the contents of my exporter file for you to have a look at.