Ever had a "Always-scope...not in Scope-list" error?
by Daniel Hopkins · in Torque Game Builder · 06/24/2008 (9:33 pm) · 2 replies
Hey,
I was wondering what causes this error:
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t2dSceneContainer::removeSceneObject() - Object 'Always Scope' but not in Scope-List! (1614)
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The BehaviorPlayground demo generates this error as well.
When I play my game, TONS of these errors appear in the console--enough to increase the console's size to around 100KB or so after about 8 min of play.
Any help would be grealy appreciated!!
Thanks,
Daniel
I was wondering what causes this error:
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
t2dSceneContainer::removeSceneObject() - Object 'Always Scope' but not in Scope-List! (1614)
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
The BehaviorPlayground demo generates this error as well.
When I play my game, TONS of these errors appear in the console--enough to increase the console's size to around 100KB or so after about 8 min of play.
Any help would be grealy appreciated!!
Thanks,
Daniel
#2
Thankfully, none of my particle effects had any "important" behaviors, so everything will run fine without them.
Daniel
06/28/2008 (4:57 pm)
Alright, I did some debuging and found the problem. In my game, I cloned a particle effect using the "cloneWithBehaviors()" function and attached it to an object to create a trailing effect. Apparently, using that particular function on a particle effect generated the error. When I used the "clone()" function instead, the errors never showed up. The "cloneWithBehaviors()" function works fine on other objects.Thankfully, none of my particle effects had any "important" behaviors, so everything will run fine without them.
Daniel
Torque Owner Kevin James