Game Development Community

DirectX SDK Version?

by Taylor Petrick · in Torque Game Engine Advanced · 06/21/2008 (5:38 am) · 4 replies

When I attempted to compile TGEA for the first time, I followed a guideline on the TDN. It said to use the October 2006 DX SDK. I'm still using the same version with no issues, but I was wondering if the latest version of the DX SDK would give better preformance.

#1
06/23/2008 (8:18 am)
Last time I asked GG was using the August 2007 version for their official builds.
#2
06/23/2008 (8:46 am)
Quote:To properly compile TGEA 1.7.1 with XAudio2 support you will need to update to the latest Microsoft DirectX SDK (March 2008).

Source: http://garagegames.com/blogs/985/14879
#3
06/23/2008 (8:58 am)
@Taylor - Also, have a look at the Getting Started section of the TGEA 1.7.1 docs. This section will tell you what to download, how to install the app, and how to configure them for Torque development
#4
06/23/2008 (9:35 am)
Ok, thanks everyone. The only reason I haven't tried using anything other thatn the 08-06 version of the DXSDK is that when I tried using a newer one there were errors. I'm going to start using the 03-08 version, although I haven't started porting to 1.7.1 yet.