Newbie would like some help please
by Jaime · in Torque Game Engine · 06/20/2008 (4:29 pm) · 4 replies
Hi there, I'm a newbie but am going to do a degree in Game at Uni in September, I've got a couple of things I'd like to know because I'm having a play with Torque to get a start (please note, I have no coding knowledge, but I've got a lot of experience, and qualifications at A level in just about everything ICT, just never tried programming yet.)
1. I followed (and got working with no problems) the provided tutorial in the PDF, so that's all good, but I want to add vehicles, What's the easiest way to do so and where can I grab some ( I'm only doing coding, no animation).
2. How to I add the voice chat that's in the Networking sections, also how do I REMOVE the person who's send the message hearing their own voice.
3. Can (and how can I) get Direct x 10 graphics from Torque?
4. How can I add achievements in to the game ( like the xbox 360's)
Thanks for your help, Jaime.
1. I followed (and got working with no problems) the provided tutorial in the PDF, so that's all good, but I want to add vehicles, What's the easiest way to do so and where can I grab some ( I'm only doing coding, no animation).
2. How to I add the voice chat that's in the Networking sections, also how do I REMOVE the person who's send the message hearing their own voice.
3. Can (and how can I) get Direct x 10 graphics from Torque?
4. How can I add achievements in to the game ( like the xbox 360's)
Thanks for your help, Jaime.
#2
I'd stay with DirectX 9 for now, use it to it's fullest, and hope the Microsoft.... no further comment about Microsoft.
06/20/2008 (6:00 pm)
Just a note that DirectX 10 is for Windows Vista. No further comment about Vista, but you might be opening a can of worms if thats the direction you want to go.I'd stay with DirectX 9 for now, use it to it's fullest, and hope the Microsoft.... no further comment about Microsoft.
#3
Also, where do I add the exec()'s to the new files, and wheres a good place for resources .
I'm really amazed an Achievements systems not freely available .
06/21/2008 (2:48 am)
I'm on Vista, so wanted to get it in DX 10.Also, where do I add the exec()'s to the new files, and wheres a good place for resources .
I'm really amazed an Achievements systems not freely available .
#4
06/30/2008 (7:20 pm)
Normally the game.cs file in both server/scripts and client/scripts do the exec()'ing. And Torque was never designed to use achievements, so I don't see why it would have one built in. You could of course add it, but unless there was a resource on how to do it from a member, I don't see why GG would add an achievement system. Though it would be cool, it doesn't really seem like TGE(A) was designed for that.
Torque 3D Owner Morrock
2. I don't know that one XD
3. It would be a pretty lengthy process to get Torque to use DX10. TGEA uses some advanced features of DX9 however, though I don't know if that's good enough for you.
4. Achievements would be a bit wierd to add. You would need some kind of network setup so other players could view their own achievements, and then send updates from the client whenever an achievement is well, achieved.
I hope this helps, though I'm sure someone else will come along with answers that are far more detailed than mine soon enough.