Game Development Community

Documentation?

by luggage · in Torque X 2D · 06/16/2008 (6:34 pm) · 3 replies

Hello

Is there some documentation or maybe a different forum I'm missing for TorqueX 3D? I'm looking through and apart from a set of api docs I'm not seeing much to help someone get started. I've checked the TDN but that's a bit sparse as well. I know there's a book due out, which I'm looking forward to but I'm guessing it's a month or two away.

I'm hoping to use TorqueX for our Dream, Build, Play entry but at the moment I'm wasting what little time we have trying to get the engine to do what I want it to do. I was trying to save time by using TorqueX but I'm at the point now where I either need to get cracking on the game or get started writing my own engine. Has the DBP come a little early for TorqueX?

A lot of questions on here seem to go unanswered. Is this some kind of lull because GG are busy getting close to a release? I'm a little bit nervous as I have artists working away on content and with everything I've tried to do so far I've hit problems. Having to wade into engine source code isn't really what I wanted to be doing. Anybody got any reassurances that I've made the right decision to go with Torque rather than rolling my own engine?

#1
06/16/2008 (6:47 pm)
I have the same question.
#2
06/19/2008 (8:41 pm)
Torque X tutorials that don't use TXB would be really nice :)


I'm not interested in TXB :)

Anyone have Non txb torque X tutorials somewhere?
#3
06/20/2008 (1:54 pm)
Anything done in XML can also be done in C#. So if you see something in the tutorials/TXB you want to know how to do manually in c#, just look at the XML, and read the documentation and you should be able to figure it out.