Game Development Community

ATI graphics glitch

by Ian Omroth Hardingham · in Torque Game Engine · 06/14/2008 (5:01 am) · 2 replies

Hey guys.

A few days ago a guy posted this problem with Determinance, running on an x1400 with the latest ATI drivers:

i25.tinypic.com/j8dyl1.jpg
We eventually tracked down a fix, turning

$pref::OpenGL::disableEXTCompiledVertexArray

to 1.

I've never used that setting before, but maybe this will be of help to some people.

Ian

#1
06/14/2008 (5:36 am)
WOW! When I custom made a computer a year ago I had this same issue with an ATI Radeon card. It wasn't just in Torque it was in every 3D program or game. The only way I got it fixed was to download the latest drivers (the newest at the time). But wow it's interesting it is doing that with the new ones now.

I don't use that computer anymore as the motherboard somehow died.

Glad to see you found a fix though!
#2
06/15/2008 (8:56 pm)
Had the same problem with an old ATI 9600 and it was because it was dying, two weeks later it died.