Game Development Community

Variables in editor GUI...

by RC Frederick · in Artist Corner · 10/13/2002 (6:03 pm) · 3 replies

Okay this isnt about mapping but I couldnt decide where this post would go. There should be an editor forum perhaps.. anyway,

In using the Torque editor, there are many unexplained variables in the GUI for different objects.. sky, sun, etc.

Does anyone have an explanation of each, or as a short term solution, can anyone tell me what the numbers in the sun position mean so I can control the directional light? Any help appreciated.

#1
10/13/2002 (6:46 pm)
I think you'll probably need to be more specific.

Eric
#2
10/13/2002 (10:32 pm)
Pairs of three numbers are generally vectors (ie, x, y, and z co-ordinates). Beyond that... Maybe the IRC channel can help?
#3
10/14/2002 (8:56 pm)
Okay, to be more specific:

in the Torque editor, when you use World Editor Inspector, and look under the object tree on the left, and click on the - Sun object, you are presented with a number of text boxes. The one labled "direction" has 3 numbers in it. I need to know what those numbers mean so I can position the sun (directional light). Does anyone know the answer to this?

In addition, there are some added dynamic fields by default. position, locked, rotation, and scale. If anyone could also tell me what those mean it would be very appreciated.