Texturetransform
by Jendrik Posche · in Torque Game Engine · 06/11/2008 (8:15 am) · 2 replies
Hi All,
How do I do texture transforms? I need to have a texture that always have a certain fixed orientation in respect to the viewer, no matter the orientation of the object.
regards
How do I do texture transforms? I need to have a texture that always have a certain fixed orientation in respect to the viewer, no matter the orientation of the object.
regards
#2
06/17/2008 (3:46 am)
Thanks, but i need to do this in software, since im painting my own texture.
Torque 3D Owner Pat Wilson
You can then do gl matrix ops as normal. There is more information here:
http://www.opengl.org/resources/faq/technical/transformations.htm