Can't Connect to 360
by Alex Baderian · in Torque X 2D · 06/11/2008 (7:01 am) · 3 replies
Hi, I'm very new to this, so I'm sorry if this is a stupid or common problem.
I can't get games created in TorqueX to run on my 360. When I create an Xbox game in XNA without using Torque I'm able to debug on the console, so I am hooked up correctly. When I try to convert a Torque game (I used the StarterGame) to Xbox (Using Xbox Project Generator) the Game Studio says I don't have a 360 hooked up to connect with. A few times I got a message saying GarageGames was not specified in the code or something along those lines, but usually it just pretends my console isn't hooked up.
What am I doing wrong?
I can't get games created in TorqueX to run on my 360. When I create an Xbox game in XNA without using Torque I'm able to debug on the console, so I am hooked up correctly. When I try to convert a Torque game (I used the StarterGame) to Xbox (Using Xbox Project Generator) the Game Studio says I don't have a 360 hooked up to connect with. A few times I got a message saying GarageGames was not specified in the code or something along those lines, but usually it just pretends my console isn't hooked up.
What am I doing wrong?
About the author
#2
TorqueX 2.0 can connect, but I need to use the Platform Kit, so that's not an option.
06/16/2008 (4:22 pm)
I'm using the one that comes with Creators Club, whichever that is.TorqueX 2.0 can connect, but I need to use the Platform Kit, so that's not an option.
#3
06/16/2008 (4:35 pm)
The Platform Starter Kit for Torque X has been updated to 2.0.0.0, which will work fine with Torque X 2.0 - you should be able to grab it from your My Account page.
Torque 3D Owner Will O-Reagan
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