Bot Pathfinding?
by DeVry Online Summer 08 TGE (#001 · in Torque Game Engine · 06/09/2008 (12:11 pm) · 1 replies
Hi, I'm a bit new at this Torque Game Engine and after browsing through this book, I found some things it didn't explain that I need for my class - how do I make bots and how do I create paths for them to walk around?
I tried to check out this site regarding the Bot Pathfinding section: http://www.codesampler.com/torque.htm
Unfortunately, that tutorial didn't work well for me; my prototype game level crashed on me because of the addition of the .cs files and I can't figure out why. So now I'm at a complete loss because none of the Torque tutorials I found seemed to help explain about paths and bots.
By the way, I'm using the version 1.5.2 for the Torque Game Engine. Thanks and hope to get some help soon.
I tried to check out this site regarding the Bot Pathfinding section: http://www.codesampler.com/torque.htm
Unfortunately, that tutorial didn't work well for me; my prototype game level crashed on me because of the addition of the .cs files and I can't figure out why. So now I'm at a complete loss because none of the Torque tutorials I found seemed to help explain about paths and bots.
By the way, I'm using the version 1.5.2 for the Torque Game Engine. Thanks and hope to get some help soon.
Torque 3D Owner Dan Keller
Default Studio Name
Also, what kind of pathfinding do you need? Because if it's more complex than a single fixed path, that tutorial probably isn't going to help.