Game Development Community

New ImageMap Also Added to Scrollers

by Paul Drust · in Torque Game Builder · 06/08/2008 (1:48 am) · 3 replies

I am adding a new image map and when I do it not only adds the image to the "Static Sprites" section, but to "Scrollers" as well.

If I delete it from "Scrollers" the Static Sprite is removed as well.

I haven't noticed this behavior before.

Does anyone know what's going on?


Thanks for helping the confused.

#1
06/08/2008 (1:58 am)
TGB has always done this. Any imageMap can be used for either a staticsprite or a scroller. It displays it there in the editor not because it has actually put one in your game, its just there in the UI as a means to add one if you wish by dragging one over.

But I do think the massive list of scrollers that im never going to use is a bit ridiculous. If only I could keep them from taking up space (in the editor UI).
#2
06/08/2008 (2:09 am)
Just to add to what James said, an image map will appear in both sections if set to FULL mode. If you are using a CELL mode image map, then it will only appear in the static sprite rollout.

I've suggested that there should be an option in the image builder to specify if a FULL mode image should also be added to the scrollers rollout instead of the default auto-add to both.
#3
06/10/2008 (8:30 am)
Thanks for the responses.

It does seem silly to put in both by default.