Texture displaying glitch with cut brushes
by Christian Prahl · in Constructor · 06/07/2008 (7:58 pm) · 12 replies
See this picture
I guess it has something to do with the lighting itself. The brushes are not overlapping / placed in eachother.
Those are clean cuts.
Is there any way to fix this? ... might this be caused by my gfx card?
Constructor build 1.0.51
Thx in advance! :)
I guess it has something to do with the lighting itself. The brushes are not overlapping / placed in eachother.
Those are clean cuts.
Is there any way to fix this? ... might this be caused by my gfx card?
Constructor build 1.0.51
Thx in advance! :)
#2
06/09/2008 (8:46 am)
Is there a chance this texture issue? Have you tried replacing the textures with a 1x1 texture to see if the problem shows up?
#4
06/10/2008 (11:48 am)
Well, that stinks.
#5
06/10/2008 (12:09 pm)
Your screencaps were taken in shaded mode, and I see some weird lighting there sometimes. Go to scene -> Manage Lighting Profiles, check off preview with sunlight, then go to mapped mode and relight. If you see oddities there, then it'll be a problem in-game.
#6
I tried tooling around a bit with it and see the same results.
The textures are still like in the screens i provided above :\
06/10/2008 (12:24 pm)
The "preview with sunlight" option was uncheck by default. I tried tooling around a bit with it and see the same results.
The textures are still like in the screens i provided above :\
#7
06/10/2008 (2:28 pm)
No, I didn't want you to uncheck it, I wanted you to make sure it was checked, then relight and view it in mapped mode.
#9
The only idea I have left is maybe problems with smoothing or something. :[
06/10/2008 (3:41 pm)
Hm. Strange. Seems better than the shaded version though, at least.The only idea I have left is maybe problems with smoothing or something. :[
#10
06/10/2008 (6:33 pm)
This is a known problem with lightmaps and smoothing. I'm sorry I can't give you more info on how to fix it, but you may want to try adjusting various lightmapping parameters.
#11
Well, that didnt fix it at all.. looking at it ingame, its even worse
06/10/2008 (7:42 pm)
I assume you mean the .. scene -> manage lighting profiles menu?Well, that didnt fix it at all.. looking at it ingame, its even worse
#12
06/11/2008 (10:26 am)
Shot in the dark here, but how big is this interior exactly?
Christian Prahl