ContentNodeGenerator.exe
by Scott Goodwin · in Torque X 2D · 06/04/2008 (8:09 pm) · 9 replies
I previously posted a question in the TorqueX forum: http://www.garagegames.com/mg/forums/result.thread.php?qt=75298
I'm reposting here because this might be the more relevant forum. Hope someone can help.
When saving a project in TXB, I'm getting "ContentNodeGenerator.exe has encountered a problem and needs to close".
If I rename the file from Tank2D.txproj to MyGame.txproj then I don't get the error. How can the file name cause TXB to crash? Are there rules for .txproj file names?
Can anyone help?
I'm reposting here because this might be the more relevant forum. Hope someone can help.
When saving a project in TXB, I'm getting "ContentNodeGenerator.exe has encountered a problem and needs to close".
If I rename the file from Tank2D.txproj to MyGame.txproj then I don't get the error. How can the file name cause TXB to crash? Are there rules for .txproj file names?
Can anyone help?
About the author
#2
Anyone know if ContentNodeGenerator.exe is a GG program or XNA?
08/01/2008 (10:06 pm)
Did you try changing the filename of the .txproj file? Don't know why but that avoids the crash. Anyone know if ContentNodeGenerator.exe is a GG program or XNA?
#3
www.garagegames.com/mg/forums/result.thread.php?qt=75298
08/02/2008 (12:31 pm)
Quote:Anyone know if ContentNodeGenerator.exe is a GG program or XNA?
Quote:Strange, the purpose of the ContentNodeGenerator.exe file is to map new art assets into your .csproj file. So, when you add a new graphic into the TGBX, TGBX calls this .exe to open the XNA project file, look through the content mapping (all the listed textures) and add the ones that were just added into TGBX.
John K.
www.garagegames.com/mg/forums/result.thread.php?qt=75298
#4
08/02/2008 (3:57 pm)
Fixed, thanks
#5
08/03/2008 (11:06 am)
How did you fix it?
#6
08/03/2008 (7:42 pm)
Rename the game.txproj file to something other than "game" for some reason the word "game" makes it crash.
#7
08/04/2008 (11:28 am)
Thank you very much, Tom!
#8
Here's everything I've tried so far:
- Saving as different file name (including one with out the "game" name in it.
- Creating a new project, then began adding in my old code and graphics. Worked for a little while, then appeared to corrupt its self for not reason as the save that crashed it was only effecting one component variable.
- Reinstalled Torque X
- Installed Old version of Torque, saved scene, then converted to a non-beta scene with the converter.
NOTHING has worked. Please, I would really like to get things up and running again. Someone help, I loved Torque but this is a huge blow to my project. :(
08/04/2008 (10:25 pm)
I have this issue now, and I cannot solve it. I have tried everything I can think of, as this is a HUGE stop in my game production. I would really appreciate any help I can get here!!! It's killing me that this is what's going to end my game which I've worked extremely hard on.Here's everything I've tried so far:
- Saving as different file name (including one with out the "game" name in it.
- Creating a new project, then began adding in my old code and graphics. Worked for a little while, then appeared to corrupt its self for not reason as the save that crashed it was only effecting one component variable.
- Reinstalled Torque X
- Installed Old version of Torque, saved scene, then converted to a non-beta scene with the converter.
NOTHING has worked. Please, I would really like to get things up and running again. Someone help, I loved Torque but this is a huge blow to my project. :(
#9
This is extremely frustrating..
08/14/2008 (9:54 pm)
I am still getting this issue, even after renaming the proj file.This is extremely frustrating..
Torque Owner Tom Biagioni
Any one know!?