Game Development Community

Shadow problem

by Alejandro Lopez · in General Discussion · 06/04/2008 (4:35 pm) · 4 replies

Is normal that the collision model , makes shadows ?

my player is a simple arm , and the collision model is a box ( mesh ) under the arm , but the shadows are reflecting also the collision model.

this is my problem

www.genmedia.biz/imagenes/problemasombra.jpg
thanks.

#1
06/05/2008 (6:52 am)
AFAIK, the collision meshes are used as the shadows. Which has been a problem in the past with tree meshes with alpha transparency.
#2
07/25/2008 (10:21 am)
I making now a car racing game, in still has the shadow problem, i see, in the racing tuturial , that the models look right , ( the shadows), and its has collision models , ( col -1 )

so how can resolve that ?
#3
08/08/2008 (3:31 am)
In player models, shadow is generated from the mesh not the collision, as I know. So it should cast shadow from the mesh.
#4
08/08/2008 (7:24 am)
If you have it set to be playing as a rigid vehicle and not a player object however, it will generate shadows from the collision mesh.