Modifying player move in processTick
by Dan Keller · in Torque Game Engine · 06/02/2008 (2:25 pm) · 2 replies
I've added some code to player's processTick() to automatically snap to opponents by changing move->pitch and move->yaw. However, this causes the player to immediately jerk into position, without interpolating. Why is this?
About the author
Torque Owner Nathan Kent