Game Development Community

TA Combo Packs in TGEA

by Weston Elliott · in Torque Game Engine Advanced · 06/01/2008 (9:12 am) · 3 replies

I recently switched over to TGEA 1.7.0 from TGE 1.5.2 and the transition was pretty simple. However, I am having trouble getting the interiors and shapes from the TA Combo Packs to work in TGEA. When you place them they are HUGE and they don't receive light properly either. How would I get the TA Combo Packs to work with the TGEA 1.7.0 FPS Starter Kit?

#1
06/01/2008 (9:26 am)
You might try re-exporting them with the latest Constructor (1.05). I added changes specifically to help with Tim Aste's models at export time. Constructor 1.05 is available on the TDN page for constructor. (It's just a patch, you need to get the main install first, if you don't already have it.)
#2
06/01/2008 (12:35 pm)
I was also able to get his models to compile with older versions of constructor by adding a worldspawn into the map files manually.
#3
06/01/2008 (12:49 pm)
Thank you all. They work now!

Just a quick off topic question - why doesn't the "About" button on the Stronghold main menu work?