Animated cutscenes
by Glenn Thomas · in Torque Game Builder · 05/30/2008 (12:57 pm) · 3 replies
I'm trying to implement an animated cutscene or video to my game. I understand how to implement static images to for splash screens, menus, and such but what format of video is acceptable could I use a .swf? Any help with this matter is greatly appreciated.
#2
10/02/2008 (12:59 am)
Thanks
#3
Can you tell me sort of what kind of cutscene you want to make. Do you want to make it an ingame cutscene, or just play a movie. If you are going to use Theora, your pretty much just playing a movie. Also do you want the cutscene to be 2d or 3d?
If it's 3d, using opengl, for instance you can create all your movement, and actions in 3dstudio Max for instance, then import your models, complete with animations, and then call your animations in script. then you can add chat bubbles, or audio as you please. That's just one example of something I have played around with. I would love to think some more about this but would like to know more about your requirements.
cheers!
-nic
10/17/2008 (8:47 am)
Hi Tom, Can you tell me sort of what kind of cutscene you want to make. Do you want to make it an ingame cutscene, or just play a movie. If you are going to use Theora, your pretty much just playing a movie. Also do you want the cutscene to be 2d or 3d?
If it's 3d, using opengl, for instance you can create all your movement, and actions in 3dstudio Max for instance, then import your models, complete with animations, and then call your animations in script. then you can add chat bubbles, or audio as you please. That's just one example of something I have played around with. I would love to think some more about this but would like to know more about your requirements.
cheers!
-nic
Associate David Montgomery-Blake
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