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Max 7 Falling Boxes

by Lobo the Duck · in Artist Corner · 05/30/2008 (12:24 pm) · 1 replies

I'm doing an animation in max and i created alot (512) boxes added a gravity planar and bound the boxes to the space warp. Yet they dont fall.

Does anybody have any ideas as how to do this or an easier/simpler way tp implement many falling boxes?

Any help would be greatly appreciated.

#1
05/30/2008 (1:17 pm)
I usually just use Reactor (which is Havok physics in Max) to do the simulation and then bake out the animation data to keyframes. The documentation that comes with 3DS Max will explain how to do this.