Game Development Community

DEObject index out of range

by Chaz Hengesbach · in Artist Corner · 05/27/2008 (6:48 pm) · 0 replies

Hello,

I have been working on a character and trying to get it exported for torque. After finally getting it to export correctly for the most part. I am now running into issues with trying to get it animated. For some reason. I keep getting some errors with the following obect and am unable to get any other info about this error.

DEObject::setCurrentThread: thread index out of range
DEObject::getThreadSequence: index out of range
DEObject::pauseCurrentThread: current thread index out of range
DEObject::setCurrentThread: thread index out of range
DEObject::getThreadSequence: index out of range

Thank you,
Chaz