Mounted particles killed
by Darkfire Games · in Torque Game Builder · 05/26/2008 (5:09 pm) · 1 replies
When an enemy with particle object attached gets deleted the particle object goes as well, no surprise there.
As seen in this www.youtube.com/watch?v=89lADzGbx64 The end of the video best illustrates my problem.
How do i set it up such that the emitter gets killed but the already ejected particles live out their life until they die on their own terms :)
Probably a complete newbie question but i am still learning.
As seen in this www.youtube.com/watch?v=89lADzGbx64 The end of the video best illustrates my problem.
How do i set it up such that the emitter gets killed but the already ejected particles live out their life until they die on their own terms :)
Probably a complete newbie question but i am still learning.
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