Game Development Community

Mounted particles killed

by Darkfire Games · in Torque Game Builder · 05/26/2008 (5:09 pm) · 1 replies

When an enemy with particle object attached gets deleted the particle object goes as well, no surprise there.

As seen in this www.youtube.com/watch?v=89lADzGbx64 The end of the video best illustrates my problem.

How do i set it up such that the emitter gets killed but the already ejected particles live out their life until they die on their own terms :)

Probably a complete newbie question but i am still learning.

#1
05/27/2008 (2:29 am)
I answered this in the double-post here.

Melv.