Game Development Community

Able to "record" a demo with TGB yet?

by Kevin Epps · in Torque Game Builder · 05/26/2008 (8:47 am) · 3 replies

Is there a way to record gameplay with TGB? I'm trying to basically create a demo of the gameplay that will play after being idle at the menu screen.

#1
05/27/2008 (8:26 am)
I don't believe so. I believe the record functionality in TGE was based upon ghosted information, which doesn't really exist in TGB.
#2
05/27/2008 (11:21 am)
Oh ok, thanks. I'll probably just record the gameplay using SnagIT or something like that and use Theora to play it back that way.

You think that would suffice?
#3
06/02/2008 (4:26 pm)
It exist in TGB, though last time I tested it, it wasn't so good (it was in 1.1.3 times, without fixed physics, with playing not matching precisely the recorded gameplay), but it should probably work fine by now.

The functions are "saveJournal(%filename)" and "playJournal(%filename)", when you want to playback a saved journal, don't forget to use the playjournal function at the exact same moment savejournal was activated before.