Developement Computer
by Robert · in Torque Game Engine · 06/06/2001 (5:46 pm) · 5 replies
I have read a couple of things that make me worry whether my Athlon 550 with TNT2 and 196M RAM is going to cut it as a development computer for V12. Whats the consensus?
I was planning an upgrade soon but not before the V12 release, had I better do it sooner rather than later? Is the video card the main issue? or is T2 the resource hungry one not (necessarily)V12?
I was planning an upgrade soon but not before the V12 release, had I better do it sooner rather than later? Is the video card the main issue? or is T2 the resource hungry one not (necessarily)V12?
About the author
#2
06/06/2001 (8:37 pm)
I agree with Paul, you'll probably want to upgrade your graphics card. It will run on the TNT, but if your mission editing, a lot more stuff get's rendered and something a little faster than a TNT2 will do better.
#3
06/07/2001 (7:07 am)
With my tnt2 most of the mission editor doesnt get drawn at all, no 3d view or anything. and most of the stuff ive tried to do with it has resulted in a ue.
#4
06/07/2001 (9:14 am)
That's wierd. I used to have a TNT2 and I don't remember any problems rendering anything. You'll have to try it out with the v12 test app and let us know.
#5
i wouldnt advise you to buy a gf2 mx
it performs bad for its price and u get a gf2 gts for 200$ or a Kyro 2 for 175$ and u get a lot better performance
and i wouldnt take Leadtek but Hercules
they build the fastest cards beside Gainward , they are in cool blue, are stable and good to oc
cu Warhead
06/07/2001 (9:49 am)
welli wouldnt advise you to buy a gf2 mx
it performs bad for its price and u get a gf2 gts for 200$ or a Kyro 2 for 175$ and u get a lot better performance
and i wouldnt take Leadtek but Hercules
they build the fastest cards beside Gainward , they are in cool blue, are stable and good to oc
cu Warhead
Paul Robertson
Additional note: I recently upgraded to an 850MHz P3 Coppermine and my average FPS doubled and now holds around 60 with occational dips down to 50 outdoors. Ever since I switched to nVidia from my 3DFX Voodoo5 5500, I've sworn by Leadtek's video cards. They make great cards that are considerablely cheaper than their competition or have an extra feature or two thrown in for the same price (such as on-board hardware monitoring, a big plus if you want to overclock your graphics card) and their cards come with a great software package. I've been thinking about getting their new GeForce3 card, but I'll probably wait until they make a version with on-board hardware monitoring.
www.leadtek.com
Buy online if you can, you can find much better prices.
Notes about Tribes2 that may directly impact the V12 engine:
Here's a couple things I've noticed.
1) The terrian engine seems CPU dependant. When I had my 500, the only way I was ever able to get my FPS past 30 outdoors was to drop the terrian detial or decrease visable distance.
2) The particle system seems video RAM dependant. By reducing particle density a bit I was able to completely rid myself of heavy fire-fight slow-down.
Notes about the V12 itself:
The Garage Games crew has mentioned applying the engine enhancements to the V12 that Dynamix has been putting into place through the patches they've released for Tribes2, so the engine will be getting less resource hungry.
Licensees will have access to the source! So there will be a community of people working on tweaking the source code. Some of those additions will probably be engine performance enhancements.
OK, I'm done now. Sorry for the long post, but I kept thinking of more things to add. LOL