Game Development Community

How to make the mouse visible?

by Anthony Farmer · in Torque X 2D · 05/23/2008 (10:14 am) · 0 replies

Hello.

I'm trying to figure out how to make the mouse visible in my window by default. I could do this by modifying the "Game" object property according to one post, but the TankBuster demo has in its scheme file the following lines:



System.Boolean



How did that value get there? Is there someplace in TGB where this can be set? I see nothing in any of the C# code setting this value either, so I'm confused -- must I learn to hand-code these schema files to get functionality out of TorqueX? If so, is there a comprehensive list of all the keywords somewhere?

Thanks,
ALF