OMFG! SO THAT'S WHY. FOR PEOPLE HAVING PROBLEMS WITH STUFFED UP
by Devon Ly · in Torque Game Engine · 10/09/2002 (2:20 am) · 3 replies
ok after sifting through all the help file i found this one line. Maybe it should have been made more clear.
"These default values are not valid tags, you must manually type in the tag as specified on the Using CVS page"
So you guys/gals who are selecting tags from the shown list in your CVS program. Don't. Yeah so that explains my f%$^@# up version.
Instead go to
www.garagegames.com/docs/torque.sdk/gstarted/cvs.html
go to the Version and version tags section
and MANUALLY type in the name of the tag. MANUALLY! NOT FROM LIST!... GRRR HAHAHAHAHA finally, it's not my computer. WOOT
This might shed some light. Any just thought i should share my "discovery". Hope this helps.
"These default values are not valid tags, you must manually type in the tag as specified on the Using CVS page"
So you guys/gals who are selecting tags from the shown list in your CVS program. Don't. Yeah so that explains my f%$^@# up version.
Instead go to
www.garagegames.com/docs/torque.sdk/gstarted/cvs.html
go to the Version and version tags section
and MANUALLY type in the name of the tag. MANUALLY! NOT FROM LIST!... GRRR HAHAHAHAHA finally, it's not my computer. WOOT
This might shed some light. Any just thought i should share my "discovery". Hope this helps.
#2
I'm about to cry j/k ;)
But they'd be tears of happiness eh!
10/09/2002 (9:31 am)
OMG IT COMPILED!I'm about to cry j/k ;)
But they'd be tears of happiness eh!
#3
Unfortunatly, this is mostly true... only, I wish... manual had a bulleted... (what you really need to know) format! :)... for all those people that dislike reading the fluffer fill!
10/10/2002 (6:18 pm)
>Always read manuals thoroughly first ;). Saves effort later!Unfortunatly, this is mostly true... only, I wish... manual had a bulleted... (what you really need to know) format! :)... for all those people that dislike reading the fluffer fill!
Associate Kyle Carter
Always read manuals thoroughly first ;). Saves effort later!